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Nothing on this page is a scripted animation: the firmware is compiled and executed, and the circuit around it is solved.
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

arduino-cli or ESP-IDF compiles the sketch, then AVR8, RP2040, RISC-V, Xtensa or ARM executes it instruction by instruction. What the OLED draws and what the serial monitor prints is what the chip actually did.

ngspice compiled to WebAssembly runs a full nodal analysis about 60 times a second. GPIO pins drive real nets, ADC inputs read solved node voltages, and probes report RMS, DC and current wherever you drop them.

Adders, comparators, decoders, flip-flops and a 1-bit ALU slice: no microcontroller anywhere, just gates, switches and LEDs solved as a real net. The classroom half of electronics, without the breadboard.

The M5Stack Cardputer with its keyboard, Seeed's round display keeping time, Pimoroni's Badger 2350 driving e-paper, and DFRobot's UNIHIKER M10 in the catalogue alongside them. Their makers sent the hardware so the emulation could be checked against the real thing.




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An interactive Xiao Esp32S3 Sense circuit simulation you can run free in your browser on Velxio, by tareq-neoaz.
#include <M5GFX.h>
#include <lgfx/v1/panel/Panel_GC9A01.hpp>
#include <Wire.h>
#include <SPI.h>
static const int PIN_CS = 2, PIN_DC = 4, PIN_BL = 43;
static const int PIN_SCK = 7, PIN_MISO = 8, PIN_MOSI = 9;
class RoundDisplay : public lgfx::LGFX_Device {
lgfx::Panel_GC9A01 _gc9a01;
lgfx::Bus_SPI _spi;
public:
RoundDisplay() {
{
auto cfg = _spi.config();
cfg.spi_host = SPI2_HOST;
cfg.spi_mode = 0;
cfg.freq_write = 40000000;
cfg.pin_sclk = PIN_SCK;
cfg.pin_mosi = PIN_MOSI;
cfg.pin_miso = PIN_MISO;
cfg.pin_dc = PIN_DC;
_spi.config(cfg);
_gc9a01.setBus(&_spi);
}
{
auto cfg = _gc9a01.config();
cfg.pin_cs = PIN_CS;
cfg.pin_rst = -1;
cfg.panel_width = 240;
cfg.panel_height = 240;
cfg.invert = true;
_gc9a01.config(cfg);
}
setPanel(&_gc9a01);
}
};
static RoundDisplay tft;
#define TFT_BL PIN_BL
static const int CX = 120, CY = 120;
static const int R = 116;
// PCF8563 RTC setup
static const uint8_t RTC_ADDR = 0x51;
static uint8_t bcd2dec(uint8_t b) { return (b >> 4) * 10 + (b & 0x0f); }
static uint8_t dec2bcd(uint8_t d) { return ((d / 10) << 4) | (d % 10); }
static void rtcSet(uint8_t h, uint8_t m, uint8_t s) {
Wire.beginTransmission(RTC_ADDR);
Wire.write(0x02);
Wire.write(dec2bcd(s));
Wire.write(dec2bcd(m));
Wire.write(dec2bcd(h));
Wire.endTransmission();
}
static bool rtcRead(uint8_t &h, uint8_t &m, uint8_t &s) {
Wire.beginTransmission(RTC_ADDR);
Wire.write(0x02);
if (Wire.endTransmission() != 0) return false;
if (Wire.requestFrom((int)RTC_ADDR, 3) != 3) return false;
uint8_t rs = Wire.read(), rm = Wire.read(), rh = Wire.read();
s = bcd2dec(rs & 0x7f);
m = bcd2dec(rm & 0x7f);
h = bcd2dec(rh & 0x3f);
return true;
}
// --- AESTHETIC UI ---
static void drawFace() {
tft.fillScreen(TFT_BLACK);
// Outer rings
tft.drawCircle(CX, CY, R, 0x4208); // Dark grey outer
tft.drawCircle(CX, CY, R - 2, TFT_WHITE); // White inner
// 60 tick marks
for (int i = 0; i < 60; i++) {
float a = i * 6 * DEG_TO_RAD - HALF_PI;
bool hour = (i % 5) == 0;
bool quarter = (i % 15) == 0;
int len = quarter ? 15 : (hour ? 10 : 4);
// Cyberpunk colors
uint16_t col = quarter ? TFT_CYAN : (hour ? TFT_WHITE : 0x4208);
int r0 = R - 8, r1 = R - 8 - len;
tft.drawLine(CX + cos(a) * r0, CY + sin(a) * r0,
CX + cos(a) * r1, CY + sin(a) * r1, col);
}
// Cool inner ring
tft.drawCircle(CX, CY, R - 30, 0x2104);
}
static void hand(float deg, int len, int thick, uint16_t colour) {
float a = deg * DEG_TO_RAD - HALF_PI;
int x = CX + cos(a) * len;
int y = CY + sin(a) * len;
for (int o = -thick / 2; o <= thick / 2; o++) {
tft.drawLine(CX + o, CY, x + o, y, colour);
tft.drawLine(CX, CY + o, x, y + o, colour);
}
}
static uint8_t lastS = 255;
static uint8_t lastM = 255;
static uint8_t lastH = 255;
void setup() {
pinMode(44, INPUT_PULLUP)