Arduino, running the sketch you wrote
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

Hardware is all about iteration. Velxio lets you wire a circuit, program the board and run it in seconds, real firmware on a real solver, right in the browser.
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Nothing on this page is a scripted animation: the firmware is compiled and executed, and the circuit around it is solved.
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

arduino-cli or ESP-IDF compiles the sketch, then AVR8, RP2040, RISC-V, Xtensa or ARM executes it instruction by instruction. What the OLED draws and what the serial monitor prints is what the chip actually did.

ngspice compiled to WebAssembly runs a full nodal analysis about 60 times a second. GPIO pins drive real nets, ADC inputs read solved node voltages, and probes report RMS, DC and current wherever you drop them.

Adders, comparators, decoders, flip-flops and a 1-bit ALU slice: no microcontroller anywhere, just gates, switches and LEDs solved as a real net. The classroom half of electronics, without the breadboard.

The M5Stack Cardputer with its keyboard, Seeed's round display keeping time, Pimoroni's Badger 2350 driving e-paper, and DFRobot's UNIHIKER M10 in the catalogue alongside them. Their makers sent the hardware so the emulation could be checked against the real thing.




35 boards across 6 CPU architectures — AVR8, ARM Cortex-M, ARM Cortex-A, RISC-V, Xtensa, and Linux. Including partner boards from Pimoroni, M5Stack, Seeed Studio and DFRobot. All running locally, no cloud needed.
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Private projects, BOM and schematic exports, GitHub Sync and the offline desktop app, for everyone enrolled.
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Arduino, ESP32, RP2040, STM32, ATtiny and Raspberry Pi, with SPICE analog solved alongside the firmware. Not a sandboxed mock.
The simulator stays free forever, WiFi with internet included. Paid plans unlock the Linux and STM32 boards, custom WiFi networks, the local network gateway and the offline desktop app. Maker and Pro add the AI agent; No AI leaves it out.
Discover the simulator + light AI help.
The full workbench, zero AI. You write every line.
For makers shipping real circuits with AI help.
Private projects, GitHub Sync and BOM exports.
Questions, bugs and ideas: the Discord and the issue tracker are open, and so is every line of the simulator.
Smart home control system with various sensors, buttons, and outputs controlled by an ESP32.
An interactive Arduino Mega circuit simulation you can run free in your browser on Velxio, by tareq-neoaz.
#include <SPI.h>
#include <Wire.h>
#include <Keypad.h>
#include <Servo.h>
#include <DHT.h>
#include <SparkFun_AK975X_Arduino_Library.h>
// #include <Adafruit_PN532.h> // Uncomment when you add NFC
// --- TFT PINS ---
#define TFT_CS 53
#define TFT_DC 49
#define TFT_RST 48
// --- KEYPAD ---
const byte ROWS = 4; const byte COLS = 4;
char keys[ROWS][COLS] = {
{'1','2','3','A'}, {'4','5','6','B'},
{'7','8','9','C'}, {'*','0','#','D'}
};
byte rowPins[ROWS] = {22, 23, 24, 25};
byte colPins[COLS] = {26, 27, 28, 29};
Keypad keypad = Keypad(makeKeymap(keys), rowPins, colPins, ROWS, COLS);
// --- SENSORS ---
#define DHT_PIN 2
DHT dht(DHT_PIN, DHT22);
#define PIR_PIN 3
#define DOOR_PIN 4
#define TRIG_PIN 5
#define ECHO_PIN 6
#define LDR_PIN A0
#define RAIN_PIN A1
// --- OUTPUTS ---
#define OUT_LIGHTS 7
#define OUT_FAN 8
#define OUT_AC 9
#define OUT_LOCK 10
#define OUT_BUZZER 11
Servo doorLock;
AK975X presenceSensor;
// --- STATES ---
bool lightsOn = false, fanOn = false, acOn = false;
bool isArmed = false;
bool manualLights = false, manualFan = false, manualAC = false;
bool personHome = false;
int nfcFails = 0;
// ==========================================
// RAW SPI & UI FUNCTIONS
// ==========================================
void cmd(uint8_t c) { digitalWrite(TFT_DC, LOW); digitalWrite(TFT_CS, LOW); SPI.transfer(c); digitalWrite(TFT_CS, HIGH); }
void data(const uint8_t *d, size_t n) { digitalWrite(TFT_DC, HIGH); digitalWrite(TFT_CS, LOW); for(size_t i=0; i<n; i++) SPI.transfer(d[i]); digitalWrite(TFT_CS, HIGH); }
void data8(uint8_t d) { data(&d, 1); }
void setWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1) {
uint8_t c[4] = { (uint8_t)(x0 >> 8), (uint8_t)x0, (uint8_t)(x1 >> 8), (uint8_t)x1 };
uint8_t p[4] = { (uint8_t)(y0 >> 8), (uint8_t)y0, (uint8_t)(y1 >> 8), (uint8_t)y1 };
cmd(0x2A); data(c, 4); cmd(0x2B); data(p, 4); cmd(0x2C);
}
void fillRect(int x, int y, int w, int h, uint8_t r, uint8_t g, uint8_t b) {
static uint8_t line[320 * 3];
for (int i = 0; i < w; i++) { line[i*3]=r&0xFC; line[i*3+1]=g&0xFC; line[i*3+2]=b&0xFC; }
setWindow(x, y, x + w - 1, y + h - 1);
digitalWrite(TFT_DC, HIGH); digitalWrite(TFT_CS, LOW);
for (int row = 0; row < h; row++) { for(int i=0; i<w*3; i++) SPI.transfer(line[i]); }
digitalWrite(TFT_CS, HIGH);
}
struct Glyph { char ch; uint8_t col[5]; };
static const Glyph FONT[] = {
{ '0', { 0x3E, 0x51, 0x49, 0x45, 0x3E } }, { '1', { 0x00, 0x42, 0x7F, 0x40, 0x00 } },
{ '2', { 0x42, 0x61, 0x51, 0x49, 0x46 } }, { '3', { 0x21, 0x41, 0x45, 0x4B, 0x31 } },
{ '4', { 0x18, 0x14, 0x12, 0x7F, 0x10 } }, { '5', { 0x27, 0x45, 0x45, 0x45, 0x39 } },
{ '6', { 0x3C, 0x4A, 0x49, 0x49, 0x30 } }, { '7', { 0x01, 0x71, 0x09, 0x05, 0x03 } },
{ '8', { 0x36, 0x49, 0x49, 0x49, 0x36 } }, { '9', { 0x06, 0x49, 0x49, 0x29, 0x1E } },
{ 'A', { 0x7E, 0x11, 0x11, 0x11, 0x7E } }, { 'C', { 0x3E, 0x41, 0x41, 0x41, 0x22 } },
{ 'E', { 0x7F, 0x49, 0x49, 0x49, 0x41 } }, { 'F', { 0x7F, 0x09, 0x09, 0x