Arduino, running the sketch you wrote
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

Hardware is all about iteration. Velxio lets you wire a circuit, program the board and run it in seconds, real firmware on a real solver, right in the browser.
DFRobot · M5Stack links on this page are affiliate links: a purchase through them earns Velxio a small commission at no extra cost to you.
Nothing on this page is a scripted animation: the firmware is compiled and executed, and the circuit around it is solved.
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

arduino-cli or ESP-IDF compiles the sketch, then AVR8, RP2040, RISC-V, Xtensa or ARM executes it instruction by instruction. What the OLED draws and what the serial monitor prints is what the chip actually did.

ngspice compiled to WebAssembly runs a full nodal analysis about 60 times a second. GPIO pins drive real nets, ADC inputs read solved node voltages, and probes report RMS, DC and current wherever you drop them.

Adders, comparators, decoders, flip-flops and a 1-bit ALU slice: no microcontroller anywhere, just gates, switches and LEDs solved as a real net. The classroom half of electronics, without the breadboard.

The M5Stack Cardputer with its keyboard, Seeed's round display keeping time, Pimoroni's Badger 2350 driving e-paper, and DFRobot's UNIHIKER M10 in the catalogue alongside them. Their makers sent the hardware so the emulation could be checked against the real thing.




35 boards across 6 CPU architectures — AVR8, ARM Cortex-M, ARM Cortex-A, RISC-V, Xtensa, and Linux. Including partner boards from Pimoroni, M5Stack, Seeed Studio and DFRobot. All running locally, no cloud needed.
One institution contract gives every student in the class a full Pro account. No per-seat checkout, no card details in a classroom.
Private projects, BOM and schematic exports, GitHub Sync and the offline desktop app, for everyone enrolled.
Billed once to your institution, per semester or per year. Volume pricing on request for large cohorts.
Arduino, ESP32, RP2040, STM32, ATtiny and Raspberry Pi, with SPICE analog solved alongside the firmware. Not a sandboxed mock.
The simulator stays free forever, WiFi with internet included. Paid plans unlock the Linux and STM32 boards, custom WiFi networks, the local network gateway and the offline desktop app. Maker and Pro add the AI agent; No AI leaves it out.
Discover the simulator + light AI help.
The full workbench, zero AI. You write every line.
For makers shipping real circuits with AI help.
Private projects, GitHub Sync and BOM exports.
Questions, bugs and ideas: the Discord and the issue tracker are open, and so is every line of the simulator.
An interactive Arduino Uno circuit simulation you can run free in your browser on Velxio, by whalemedianz.
// ============================================================
// INFINITE WINDOWS UPDATE / UEFI SIMULATOR
// Velxio ILI9341 SPI Framework
// ============================================================
#include <Adafruit_GFX.h>
#include <Adafruit_ILI9341.h>
#include <SPI.h>
// ============================================================
// TFT
// ============================================================
#define TFT_CS 10
#define TFT_DC 9
#define TFT_RST 8
#define TFT_LED 7
// ============================================================
// PC ACTIVITY LEDs
// ============================================================
//
// D0 = Power LED
// D1 = HDD / disk activity LED
//
// NOTE:
// D0/D1 are the UNO hardware UART pins.
// This is fine for the online simulator, but these should
// eventually be moved to other pins for physical hardware.
// ============================================================
#define LED_PWR 0
#define LED_HDD 1
Adafruit_ILI9341 tft(TFT_CS, TFT_DC, TFT_RST);
// ============================================================
// DISPLAY
// ============================================================
#define SCREEN_W 320
#define SCREEN_H 240
#define BLACK 0x0000
#define WHITE 0xFFFF
#define GREY 0x7BEF
#define DARK_GREY 0x4208
#define BIOS_RED 0xF800
#define UEFI_CYAN 0x07FF
#define WIN_BLUE 0x03B4
#define BSOD_BLUE 0x05BF
// ============================================================
// MONITOR OSD
// ============================================================
#define OSD_X 6
#define OSD_Y 6
#define OSD_W 108
#define OSD_H 48
#define MONITOR_INPUT "HDMI 1"
#define MONITOR_RES "1920 x 1080"
#define MONITOR_RATE "60 Hz"
// ============================================================
// FIRMWARE
// ============================================================
#define FIRMWARE_UPDATE_CHANCE 25
#define FIRMWARE_CURRENT "3.7.21"
#define FIRMWARE_TARGET "3.7.22"
// ============================================================
// UPDATE STATE
// ============================================================
int completedCycles = 0;
int restartAfterCycles = 5;
int updatesThisCycle = 3;
// ============================================================
// HDD ACTIVITY STATE
// ============================================================
unsigned long hddPulseUntil = 0;
bool hddState = false;
// ============================================================
// PROTOTYPES
// ============================================================
void drawText(int x, int y, const char *text, uint8_t size, uint16_t colour);
bool touchPressed(int &x, int &y);
void drawOSDFrame();
void monitorOSDSignal();
void monitorOSDNoSignal();
void clearMonitorOSD();
void drawBoardLogo(int cx, int cy, uint16_t colour);
void firmwareHalt();
void firmwareUpdate();
void firmwareUpdateFailed();
void uefiBootScreen();
void bootUnderscore();
void windowsLoader();
void completeBootSequence();
void drawSpinner(int cx,