Arduino, running the sketch you wrote
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

Hardware is all about iteration. Velxio lets you wire a circuit, program the board and run it in seconds, real firmware on a real solver, right in the browser.
DFRobot · M5Stack links on this page are affiliate links: a purchase through them earns Velxio a small commission at no extra cost to you.
Nothing on this page is a scripted animation: the firmware is compiled and executed, and the circuit around it is solved.
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

arduino-cli or ESP-IDF compiles the sketch, then AVR8, RP2040, RISC-V, Xtensa or ARM executes it instruction by instruction. What the OLED draws and what the serial monitor prints is what the chip actually did.

ngspice compiled to WebAssembly runs a full nodal analysis about 60 times a second. GPIO pins drive real nets, ADC inputs read solved node voltages, and probes report RMS, DC and current wherever you drop them.

Adders, comparators, decoders, flip-flops and a 1-bit ALU slice: no microcontroller anywhere, just gates, switches and LEDs solved as a real net. The classroom half of electronics, without the breadboard.

The M5Stack Cardputer with its keyboard, Seeed's round display keeping time, Pimoroni's Badger 2350 driving e-paper, and DFRobot's UNIHIKER M10 in the catalogue alongside them. Their makers sent the hardware so the emulation could be checked against the real thing.




35 boards across 6 CPU architectures — AVR8, ARM Cortex-M, ARM Cortex-A, RISC-V, Xtensa, and Linux. Including partner boards from Pimoroni, M5Stack, Seeed Studio and DFRobot. All running locally, no cloud needed.
One institution contract gives every student in the class a full Pro account. No per-seat checkout, no card details in a classroom.
Private projects, BOM and schematic exports and GitHub Sync, for everyone enrolled.
Billed once to your institution, per semester or per year. Volume pricing on request for large cohorts.
Arduino, ESP32, RP2040, STM32, ATtiny and Raspberry Pi, with SPICE analog solved alongside the firmware. Not a sandboxed mock.
The simulator stays free forever, WiFi with internet included. Paid plans unlock the Linux and STM32 boards, custom WiFi networks and the local network gateway. Maker and Pro add the AI agent; No AI leaves it out.
Discover the simulator + light AI help.
The full workbench, zero AI. You write every line.
For makers shipping real circuits with AI help.
Private projects, GitHub Sync and BOM exports.
Questions, bugs and ideas: the Discord and the issue tracker are open, and so is every line of the simulator.
An interactive ESP32 circuit simulation you can run free in your browser on Velxio, by manyanaik1713.
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
// =====================================================
// PINS
// =====================================================
// Sensor inputs (from the custom chip)
#define PH_PIN 34
#define TDS_PIN 35
#define TURBIDITY_PIN 32
// Outputs - CHANGE these numbers to match your wiring
#define RELAY_PH_PIN 25 // relay 1: pH correction
#define RELAY_TDS_PIN 26 // relay 2: RO filter (TDS)
#define RELAY_TURB_PIN 27 // relay 3: sand filter (turbidity)
#define BUZZER_PIN 14
#define LED_PIN 13
// OLED
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define OLED_RESET -1
#define OLED_ADDRESS 0x3C
#define OLED_SDA 21
#define OLED_SCL 22
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
// =====================================================
// WATER QUALITY LIMITS
// =====================================================
const float PH_MIN = 6.5;
const float PH_MAX = 8.5;
const float TDS_MAX = 500.0; // ppm
const float TURB_MAX = 5.0; // NTU
// =====================================================
// TIMINGS (ms)
// =====================================================
const unsigned long SETUP_WAIT_MS = 30000; // wait after start so you can set the sliders (60000 = 1 min, 30000 = 30 s)
const unsigned long READ_MS = 3000; // show parameters
const unsigned long GOOD_MS = 3000; // show GOOD result
const unsigned long BAD_MS = 6000; // show BAD result (2 screens)
const unsigned long FILTER_START_MS = 2500; // "filtration started"
const unsigned long FILTER_MS = 8000; // filtration running
const unsigned long FILTER_DONE_MS = 2500; // "filtration completed"
const unsigned long RECHECK_MS = 3000; // "rechecking water"
// =====================================================
// ADC -> SENSOR VALUE (matches the chip's voltage mapping)
// =====================================================
float readPH(int raw) { return raw * 14.0 / 4095.0; }
float readTDS(int raw) { return raw * 2000.0 / 4095.0; }
float readTurbidity(int raw) { return raw * 3000.0 / 4095.0; }
int readAvg(int pin) {
long sum = 0;
for (int i = 0; i < 4; i++) {
sum += analogRead(pin);
}
return sum / 4;
}
// =====================================================
// STATE MACHINE
// =====================================================
#define S_READ 0 // show parameters
#define S_RESULT 1 // show GOOD / BAD (+ filters needed)
#define S_FILTER_START 2 // "filtration started"
#define S_FILTERING 3 // filtration running
#define S_FILTER_DONE 4 // "filtration completed"
#define S_RECHECK 5 // "rechecking water"
#define S_MONITOR 6 // water is good, keep watching
#define S_WAIT 7 // startup: wait for slider changes
int state = S_READ;
unsigned long stateStart = 0;
float ph = 0, tds = 0, turb = 0;