Arduino, running the sketch you wrote
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

Hardware is all about iteration. Velxio lets you wire a circuit, program the board and run it in seconds, real firmware on a real solver, right in the browser.
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Nothing on this page is a scripted animation: the firmware is compiled and executed, and the circuit around it is solved.
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

arduino-cli or ESP-IDF compiles the sketch, then AVR8, RP2040, RISC-V, Xtensa or ARM executes it instruction by instruction. What the OLED draws and what the serial monitor prints is what the chip actually did.

ngspice compiled to WebAssembly runs a full nodal analysis about 60 times a second. GPIO pins drive real nets, ADC inputs read solved node voltages, and probes report RMS, DC and current wherever you drop them.

Adders, comparators, decoders, flip-flops and a 1-bit ALU slice: no microcontroller anywhere, just gates, switches and LEDs solved as a real net. The classroom half of electronics, without the breadboard.

The M5Stack Cardputer with its keyboard, Seeed's round display keeping time, Pimoroni's Badger 2350 driving e-paper, and DFRobot's UNIHIKER M10 in the catalogue alongside them. Their makers sent the hardware so the emulation could be checked against the real thing.




35 boards across 6 CPU architectures — AVR8, ARM Cortex-M, ARM Cortex-A, RISC-V, Xtensa, and Linux. Including partner boards from Pimoroni, M5Stack, Seeed Studio and DFRobot. All running locally, no cloud needed.
One institution contract gives every student in the class a full Pro account. No per-seat checkout, no card details in a classroom.
Private projects, BOM and schematic exports and GitHub Sync, for everyone enrolled.
Billed once to your institution, per semester or per year. Volume pricing on request for large cohorts.
Arduino, ESP32, RP2040, STM32, ATtiny and Raspberry Pi, with SPICE analog solved alongside the firmware. Not a sandboxed mock.
The simulator stays free forever, WiFi with internet included. Paid plans unlock the Linux and STM32 boards, custom WiFi networks and the local network gateway. Maker and Pro add the AI agent; No AI leaves it out.
Discover the simulator + light AI help.
The full workbench, zero AI. You write every line.
For makers shipping real circuits with AI help.
Private projects, GitHub Sync and BOM exports.
Questions, bugs and ideas: the Discord and the issue tracker are open, and so is every line of the simulator.
An interactive Arduino Uno circuit simulation you can run free in your browser on Velxio, by ccc111.
#include <DHT.h>
#include <Servo.h>
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
const uint8_t PinDht = 2;
const uint8_t PinPir = 3;
const uint8_t PinHall = 4;
const uint8_t PinLedRed = 5;
const uint8_t PinBlue = 6;
const uint8_t PinYellow = 7;
const uint8_t PinGreen = 8;
const uint8_t PinBuzzer = 9;
const uint8_t PinBtnMode = 10;
const uint8_t PinBtnCtrl = 11;
const uint8_t PinWhite = 12;
const uint8_t PinServo = 13;
const int PinLdr = A0;
const int PinFlame = A1;
const float TempHeatOn = 20.0;
const float TempHeatKeep = 23.0;
const float TempAcOn = 28.0;
const float TempAcKeep = 25.0;
const float HumOn = 70.0;
const float HumKeep = 60.0;
const float LuxOn = 300.0;
const float LuxKeep = 350.0;
/* 火焰方向开关 */
const bool FlameFireIsLowAdc = false;
const int FlameAdcFire = 800;
const int FlameAdcClear = 850;
const int FlameAdcMinValid = 0;
const int FlameAdcMaxValid = 1023;
const uint8_t FlameConfirmCount = 3;
const unsigned long FireClearDelayMs = 2000;
const unsigned long DoorAutoCloseMs = 2000;
const uint16_t DebounceMs = 20;
const uint16_t LongPressMs = 800;
const uint16_t ServoTravelMs = 600;
const uint8_t DoorCloseDeg = 0;
const uint8_t DoorOpenDeg = 90;
const uint8_t ModeAuto = 0;
const uint8_t ModeManual = 1;
enum { DevDoor = 0, DevAc, DevHeat, DevFan, DevLamp, DevCount };
const char* const DevName[DevCount] = { "DOOR", "AC", "HEAT", "FAN", "LAMP" };
DHT Dht(PinDht, DHT22);
Servo DoorServo;
LiquidCrystal_I2C lcd(0x27, 16, 2);
float Temperature = NAN;
float Humidity = NAN;
float Lux = NAN;
int LuxAdc = 0;
int FlameRaw = 0;
int FlameAdc = 0;
bool FlameAlarm = false;
bool FlameValid = false;
uint8_t FlameLowCount = 0;
bool Occupied = false;
bool DoorClosed = true;
bool WhiteOn = false, HeatOn = false, AcOn = false, VentOn = false;
uint8_t Mode = ModeAuto;
uint8_t Sel = DevDoor;
bool ManualOn[DevCount] = { false, false, false, false, false };
bool DoorOpenCmd = false;
uint8_t DoorCmdDeg = DoorCloseDeg;
bool ServoBusy = false;
unsigned long ServoT0 = 0;
bool FireDoorDone = false;
bool FireClearWait = false;
unsigned long FireClearMs = 0;
/* ← 新增:记下火警发生前的门指令,解除后按它恢复 */
bool DoorCmdBeforeFire = false;
bool DoorAutoCloseWait = false;
unsigned long DoorAutoCloseT0 = 0;
struct ButtonState {
uint8_t Pin;
bool RawPressed;
bool StablePressed;
bool LongFired;
unsigned long RawChangeMs;
unsigned long PressStartMs;
};
ButtonState BtnMode = { PinBtnMode, false, false, false, 0, 0 };
ButtonState BtnCtrl = { PinBtnCtrl, false, false, false, 0, 0 };
enum { BtnNone = 0, BtnShort, BtnLong };
unsigned long LastDhtMs = 0, LastLuxMs = 0, LastPrintMs = 0;
const uint16_t DhtMs = 2000, LuxMs = 200, PrintMs = 500;
/* ================= 初始化 ================= */
void setup() {
Serial.begin(9600);
pinMode(PinPir, INPUT);
pinMode(PinHall, INPUT);
pinMode(PinBtnMode, INPUT_PUL