Arduino, running the sketch you wrote
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

Hardware is all about iteration. Velxio lets you wire a circuit, program the board and run it in seconds, real firmware on a real solver, right in the browser.
DFRobot · M5Stack links on this page are affiliate links: a purchase through them earns Velxio a small commission at no extra cost to you.
Nothing on this page is a scripted animation: the firmware is compiled and executed, and the circuit around it is solved.
arduino-cli compiles it, an AVR8 core executes it instruction by instruction, and the LCD shows what the ATmega328P actually put on the bus. Uno, Nano, Mega and ATtiny85, no board on your desk.

arduino-cli or ESP-IDF compiles the sketch, then AVR8, RP2040, RISC-V, Xtensa or ARM executes it instruction by instruction. What the OLED draws and what the serial monitor prints is what the chip actually did.

ngspice compiled to WebAssembly runs a full nodal analysis about 60 times a second. GPIO pins drive real nets, ADC inputs read solved node voltages, and probes report RMS, DC and current wherever you drop them.

Adders, comparators, decoders, flip-flops and a 1-bit ALU slice: no microcontroller anywhere, just gates, switches and LEDs solved as a real net. The classroom half of electronics, without the breadboard.

The M5Stack Cardputer with its keyboard, Seeed's round display keeping time, Pimoroni's Badger 2350 driving e-paper, and DFRobot's UNIHIKER M10 in the catalogue alongside them. Their makers sent the hardware so the emulation could be checked against the real thing.




35 boards across 6 CPU architectures — AVR8, ARM Cortex-M, ARM Cortex-A, RISC-V, Xtensa, and Linux. Including partner boards from Pimoroni, M5Stack, Seeed Studio and DFRobot. All running locally, no cloud needed.
One institution contract gives every student in the class a full Pro account. No per-seat checkout, no card details in a classroom.
Private projects, BOM and schematic exports and GitHub Sync, for everyone enrolled.
Billed once to your institution, per semester or per year. Volume pricing on request for large cohorts.
Arduino, ESP32, RP2040, STM32, ATtiny and Raspberry Pi, with SPICE analog solved alongside the firmware. Not a sandboxed mock.
The simulator stays free forever, WiFi with internet included. Paid plans unlock the Linux and STM32 boards, custom WiFi networks and the local network gateway. Maker and Pro add the AI agent; No AI leaves it out.
Discover the simulator + light AI help.
The full workbench, zero AI. You write every line.
For makers shipping real circuits with AI help.
Private projects, GitHub Sync and BOM exports.
Questions, bugs and ideas: the Discord and the issue tracker are open, and so is every line of the simulator.
An interactive Xiao Rp2350 circuit simulation you can run free in your browser on Velxio, by bwei.
//#include <Arduino.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Fonts/FreeMonoBold12pt7b.h>
//#include <Encoder.h>
#include <stdio.h>
#include "pico/stdlib.h"
#include "hardware/gpio.h"
#include "hardware/timer.h"
// Safe alternative to #define Serial Serial1:
HardwareSerial& DebugSerial = Serial1;
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define OLED_RESET -1
#define OLED_ADDRESS 0x3C
// Hardware Pin Definitions for RP2350
#define PIN_CUTOFF 26 // ADC0 (Potentiometer 1)
#define PIN_RESONANCE 27 // ADC1 (Potentiometer 2)
#define PIN_CLK 2 // Quadrature Encoder A CLK D8(2)
#define PIN_DT 3 // Quadrature Encoder B DT D10(3)
#define PIN_SW 4 // Encoder Click Switch D9(4)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire1, OLED_RESET);//RP2350 wire1; RP2040 Wire (default=0)
// Menu Selection Classification
uint8_t current_Menu_Selected = 0; // 0=PoleMix1 ; 1=PoleMix2
const uint8_t nbTOTAL_Menu = 3;
// Filter Shape Classification
enum FilterShape {
SHAPE_LOWPASS,
SHAPE_HIGHPASS,
SHAPE_BANDPASS,
SHAPE_NOTCH,
SHAPE_ALLPASS,
SHAPE_HP_LP,
SHAPE_ResNOTCH,
SHAPE_NOTCHRes,
SHAPE_LP_NOTCH
};
struct FilterMode {
const char* name;
FilterShape shape;
uint8_t pole_beforeCutoff;
uint8_t pole_afterCutoff;
};
// Oberheim Matrix-12 / Xpander Inspired Response Types
const FilterMode FILTER_MODES[] = {
{"LP1", SHAPE_LOWPASS, 1,1},
{"LP2", SHAPE_LOWPASS, 2,2},
{"LP3", SHAPE_LOWPASS, 3,3},
{"LP4", SHAPE_LOWPASS, 4,4},
{"HP1", SHAPE_HIGHPASS, 1,1},
{"HP1+LP2", SHAPE_HP_LP, 1,2},
{"HP1+LP3", SHAPE_HP_LP, 1,3},
{"HP2+LP1", SHAPE_HP_LP, 2,1},
{"HP3+LP1", SHAPE_HP_LP, 3,1},
{"HP2", SHAPE_HIGHPASS, 2,2},
{"HP3", SHAPE_HIGHPASS, 3,3},
{"HP4", SHAPE_HIGHPASS, 4,4},
{"BP2", SHAPE_BANDPASS, 2,2},
{"BP4", SHAPE_BANDPASS, 4,4},
{"NO2", SHAPE_NOTCH, 2,2},
{"NO4", SHAPE_NOTCH, 4,4},
{"Res+N", SHAPE_ResNOTCH, 4,4},
{"N+Res", SHAPE_NOTCHRes, 4,4},
{"LP1+NOA", SHAPE_LP_NOTCH, 1,4},
{"AP3", SHAPE_ALLPASS, 3,3},
{"AP4", SHAPE_ALLPASS, 4,4}
};
const uint8_t TOTAL_MODES = sizeof(FILTER_MODES) / sizeof(FILTER_MODES[0]);
volatile uint8_t currentModeIndex = 0;
volatile uint8_t currentModeIndex2 = 0;
// Encoder Button Management
typedef enum {
PRESS_NONE = 0,
PRESS_SHORT,
PRESS_LONG,
PRESS_HOLD
} PressType;
// Volatile variables modified by ISRs/Timers for the main program
volatile int encoder_direction = 0; // 1 for CW, -1 for CCW, 0 for idle/no change
volatile PressType current_press_type = PRESS_NONE;
int lastStateCLK;
int currentStateCLK;
// Button state tracking
static volatile uint32_t press_start_time = 0;
static volatile bool is_button_down = false;
static alarm_id_t hold_alarm_id = 0;
// Forward declaration of alarm callback
int64_t button_hold_callback(